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Experienced Level Artist

SperasoftBelgrade, City of Belgrade, Serbia
On-site Full-time

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Experience Level

Experience

Qualifications

Key Responsibilities:Design and enhance environments that facilitate gameplay readability, player navigation, and effective visual storytelling. Ensure the visual quality and consistency of levels in accordance with project standards and art direction. Collect and organize reference materials for environmental assets. Adhere to studio pipelines, naming conventions, and asset management protocols. Construct and modify modular environment assets to create architectural and environmental settings. Prepare visual breakdowns, reference boards, and asset lists as necessary. Provide production and artistic support to the Lead Level Artist. Integrate environment assets and textures into the game levels. Collaborate with Tech Art and Design to optimize levels for performance (including draw calls, LODs, and streaming). Set up asset properties related to visuals and performance (such as LODs, collisions, and materials). Assist in bug fixing and visual polishing throughout production and testing phases. Verify the quality of levels in the engine and implement necessary improvements. Qualifications:Strong understanding of architectural and natural environment composition, scale, and structure. Knowledge of gameplay readability, player navigation, and visual guidance principles. Experience optimizing levels for real-time engines (LOD, draw calls, streaming, etc.). Proficient modeling skills for modular environment assets. Experience with Maya and/or Blender. Familiarity with material blending and vertex painting systems. Expertise in Unreal Engine or similar real-time engines. Experience with Substance Painter/Designer. Understanding of physically based rendering (PBR) workflows and material standards. Strong attention to detail and consistency with the project’s art style. Ability to work collaboratively within a multidisciplinary team. Preferred Qualifications:Knowledge of material optimization techniques for real-time engines. Basic understanding of lighting principles and experience with real-time engine lighting adjustments. Experience with procedural tools such as Houdini is a plus. Experience working on shipped titles.

About the job

Sperasoft is seeking a talented and experienced Level Artist to become a vital member of our dynamic art team. In this role, you will craft immersive and visually stunning game environments that enhance the player experience.

Your responsibilities include meticulously following references and art direction to design levels that perfectly match the game's atmosphere, narrative, and artistic style. You will have the opportunity to showcase your keen eye for detail and independent work capabilities, contributing significantly to the visual excellence of our games.

About Sperasoft

Sperasoft is a globally recognized game development studio that specializes in creating high-quality gaming experiences. Our team is composed of passionate professionals dedicated to pushing the boundaries of interactive entertainment. At Sperasoft, we emphasize innovation, collaboration, and artistic excellence.

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