About the job
Riot Games is seeking a Software Engineer for the Riot Client Publishing Platform team. This group creates and maintains the desktop client that serves as the main gateway for millions of players accessing Riot’s games. The Riot Client enables discovery, installation, authentication, patching, and launching for popular titles including League of Legends, VALORANT, Teamfight Tactics, Wild Rift, and Legends of Runeterra.
What you will do
- Build and enhance desktop software used by more than 100 million players globally
- Develop features that allow players to discover, install, and launch Riot’s games
- Contribute to the systems supporting authentication, installation, and patching within the client
- Help players explore new games, unlock content, and connect more deeply with the Riot ecosystem
- Work closely with the Riot Client team and report to the Engineering Manager
Team focus
The Riot Client team shapes the first experience players have with Riot’s desktop games. This platform acts as a central hub for all desktop titles, guiding players as they choose what to play, how to play, and whom to play with. The team values strong technical skills and encourages engineers to investigate new technologies and tackle broad technical challenges.
Locations
- Los Angeles, USA
- Mercer Island, USA
