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Staff Software Engineer Runtime Team jobs in Los Angeles
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Senior
WHAT YOU’LL DO
Viant Technology is a leading provider of advertising technology, empowering brands to connect with audiences through innovative solutions. We are committed to leveraging state-of-the-art technologies to optimize advertising performance and deliver measurable results.
Viant Technology
WHAT YOU’LL DOAs a Staff Software Engineer on our Runtime team, you will play a pivotal role in managing Viant’s high-performance ad server. This position involves working with a cutting-edge application that processes billions of unique requests daily. You will contribute to bid optimization and dynamic performance enhancements, while also helping to develop a self-diagnosing and self-healing architecture. Your focus will be on crafting simple, elegant, scalable, and extensible solutions that balance immediate needs with long-term considerations. Responsibilities include designing, developing, maintaining, and troubleshooting software features with an emphasis on cost, scalability, performance, and fault tolerance. You will actively participate in design discussions, code reviews, and root cause analysis sessions, and may lead technical projects involving 2-3 engineers.In this role, mainly supporting Viant’s Demand Side Platform (VIANT DSP), you will collaborate closely with Product Management, Engineering, and Technical Operations teams throughout the product lifecycle—from ideation to delivery and beyond.
At StubHub, we strive to revolutionize the live event experience worldwide. Whether it’s a first-time attendee or a seasoned concertgoer, our goal is to enhance their journey from the initial ticket search to the moment they enter the venue. We equally prioritize our sellers, from individual fans to large-scale promoters, aiming to make StubHub the safest and most convenient platform for ticket offerings to millions of fans globally.We are on the lookout for a skilled Senior Software Engineer to join our Platform Runtime team. In this pivotal position, you will be instrumental in designing, developing, and maintaining a comprehensive suite of SDKs, services, shared packages, and tools that boost efficiency across our engineering organization. About the TeamThe Platform Runtime team's mission is to create an intuitive, high-performance cross-language runtime environment utilized by hundreds of StubHub services. We focus on implementing industry best practices to address critical engineering challenges, including configuration management, connectivity, caching, and messaging. Location: Hybrid (3 days in office/2 days remote) – New York, NY or Century City, CA or Aliso Viejo, CAYour Responsibilities:Design and develop SDKs, services, shared packages, and tools to improve engineering efficiency and productivity.Create a user-friendly cross-language runtime environment that acts as a container for business/customer-facing services.Architect and implement high-performance, scalable services utilized by internal teams.Act as a subject matter expert (SME) in distributed caching and messaging, with a strong grasp of relevant design patterns.Work closely with engineering teams to identify technical inefficiencies and propose scalable solutions and engineering patterns.Lead initiatives to enhance performance and scalability across our platform.Promote best practices in software development, ensuring high standards of quality and efficiency.Excel in a collaborative environment, driving innovation and fostering a culture of continuous improvement.
Oscar Health
Join us at Oscar, where we are on a mission to redefine health insurance through technology! We are excited to invite talented Staff Software Engineers to become a part of our dynamic Engineering team. Founded in 2012, Oscar is pioneering a health insurance model centered around a comprehensive technology platform that prioritizes the needs of our members. We aim to create a health insurance experience that feels as supportive and caring as a family doctor. Role Overview We are looking for Staff Software Engineers with a fullstack focus (leaning towards frontend) to collaborate with various teams across our Engineering organization. In this pivotal role, you will spearhead technical initiatives aimed at developing dependable and maintainable applications, infrastructure, and user interfaces that streamline interactions with the healthcare system for both our members and providers. You will report to a leader within the Engineering Organization (Associate Director or higher). Work Location: This position is based in our Los Angeles office, requiring a hybrid work schedule with three in-office workdays per week. Thursdays are mandatory in-office days for team meetings and events, while the other two office days offer flexibility to accommodate your schedule. #LI-Hybrid Compensation Transparency: The base salary for this role ranges from $192,000 to $252,000 per year. Additionally, you will have access to employee benefits, participation in Oscar's unlimited vacation program, potential company equity grants, and annual performance bonuses.
StubHub Inc.
StubHub connects fans to live events, making ticket buying and selling straightforward and secure for millions worldwide. Whether someone is attending their first show or managing tickets for a stadium tour, StubHub aims to deliver a smooth, safe experience from search to entry. Role Overview The Staff Software Engineer - Supply Platform will help shape how users and sellers interact with live events on a global scale. This role involves designing and building new technologies and features that improve the platform’s reach and reliability. Staff Engineers at StubHub contribute to both commercial and product strategies, balancing user needs with sound business decisions. Leadership and mentorship are key expectations, as is a proactive approach to solving complex challenges within an inclusive team. Work Location This position follows a hybrid schedule: three days per week onsite and two days remote. Offices are in Aliso Viejo, CA or Century City, CA. About the Supply Platform Team The Supply Platform team manages seller ticket inventory at StubHub. The group’s focus is on making processes faster and more efficient, primarily through automation and accessible APIs. Responsibilities include maintaining services that keep ticket listings current, prevent fraud, and ensure compliance with local laws. The goal is to provide sellers and buyers with a reliable, hassle-free experience.
About UsAt Metropolis, we are pioneers in artificial intelligence, leveraging cutting-edge computer vision technology to create seamless, checkout-free experiences in the physical world. Our mission is to transform parking into a hassle-free experience, allowing millions of users to simply 'drive in and drive out.' We envision a future where transactions in the real world are as swift and effortless as they are online, reclaiming our most precious resource: time.Your RoleWe are on the lookout for a talented Staff Software Engineer to join our dynamic 'Network Expansion' team. In this pivotal role, you will be instrumental in developing new functionalities that facilitate our growth into diverse mobility sectors and more intricate parking markets. This position is ideal for someone who excels in fast-paced environments and enjoys collaboration across product, design, and operations teams as well as among various engineering groups.Key ResponsibilitiesShape the technical direction of the company by creating and executing a comprehensive technical vision and roadmap.Lead significant cross-team projects through every stage of the development lifecycle, from initial concept to successful launch.Oversee multiple engineering teams (10-15 engineers) towards achieving unified objectives.Collaborate with designers and product managers to understand and address real-world challenges.Own the outcomes! You will be accountable for metrics-driven results and defining business outcomes—not just software delivery.Facilitate technical discussions, assess new methodologies, and ensure our platform's continuous enhancement.Implement best practices in automation testing and deployment to support rapid feature iteration and launch.Foster a culture that views production bugs and errors as opportunities for growth and improvement.Serve as an inspiring mentor to our engineers and play a key role in attracting top talent.
Riot Games, Inc.
Join Riot Games as a Staff Software Engineer, where you will leverage your extensive technical knowledge to contribute to the League of Legends. In this role, you will work collaboratively with your engineering team to empower developers in creating engaging around-game experiences that captivate both new and veteran players. You will report directly to the Engineering Manager and operate in a hybrid work environment from our Los Angeles office.
Riot Games, Inc.
At Riot Games, our engineers possess not only deep expertise in their specific technical fields, but they also appreciate the chance to explore a wide array of broader domains. As a Staff Software Engineer in Tools, you will spearhead vital technical projects and exemplify outstanding engineering practices to your fellow engineers. We utilize both cutting-edge and established technologies to craft innovative solutions that tackle high-volume challenges while delivering exceptional value to our players. In this role as a Staff Software Engineer, Tools on a groundbreaking R&D product, you will design and develop the core components of the tools ecosystem for one of Riot's most thrilling upcoming titles. Collaborating closely with designers, artists, producers, and fellow engineers, you will gather requirements and establish a long-term vision for the developer tooling. Your responsibilities will include hands-on involvement in conceptualizing, planning, implementing, and maintaining the tools that enhance content creation workflows and boost developer efficiency. You will engage with state-of-the-art technology and seek innovative solutions that will surprise and delight our players as we bring this new game to life. You will report directly to the Director of Software Engineering within the team.
Role overview Observable Space is looking for a Staff Software Engineer - Fullstack to join the team in Los Angeles, CA. The role centers on building and refining software that powers both user-facing features and backend systems. Collaboration with teams across the organization is a key part of delivering dependable, thoughtfully designed applications. What you will do Partner with product, design, and engineering groups to create and improve software solutions Contribute to the architecture of new and ongoing applications Improve backend processes with a focus on performance and scalability Develop user experiences that are smooth and effective Location This role is based in Los Angeles, CA.
Join Oscar as a Staff Software Engineer and be part of our innovative Engineering team. At Oscar, we revolutionize health insurance through a robust technology platform, prioritizing member service. Since our inception in 2012, we've aimed to create a health insurance experience akin to having a family doctor. About the Role As a Staff Software Engineer, you'll be instrumental in the design and enhancement of our advanced claims and payment processing systems. Your work will encompass a diverse problem space, including contract and pricing configurations, system extensibility via our proprietary DSL, and optimizing data pipeline architecture. You'll leverage AI to tackle challenging issues, automating processes that were previously cumbersome and prone to error. Your primary focus will be on developing scalable and reliable systems that enhance the accuracy and efficiency of our claims and payment workflows. This role reports to the Director of Software Engineering. Work Location: This position is based in our Los Angeles office with a hybrid work schedule, requiring three days of in-office attendance weekly. Thursdays are mandatory in-office days for team meetings and events, while the remaining two days can be flexible based on your availability. #LI-Hybrid Pay Transparency: The base salary for this role ranges from $192,000 to $252,000 annually. In addition, you will enjoy employee benefits, access to Oscar's unlimited vacation program, equity grants, and annual performance bonuses.
Riot Games, Inc.
Join Riot Games as a Staff Software Engineer specializing in Gameplay Meta for an exciting unpublished research & development project. This role calls for innovative thinkers who thrive in fast-paced environments and seek to push the boundaries of gaming technology. You will collaborate with a talented team to develop cutting-edge solutions that enhance gameplay experiences. Your expertise will be critical in shaping the future of interactive entertainment.
We are seeking a highly skilled and experienced Lead Senior Staff Software Engineer specializing in front-end fundamentals to join our innovative team at The Trade Desk. In this role, you will lead the development of cutting-edge front-end solutions that enhance user experience and drive our product's success. You will collaborate closely with cross-functional teams, guiding junior engineers and fostering a culture of excellence in software development.
Who We AreAt Otter, we understand that the landscape of restaurateurs has evolved. To excel in the digital age, a passion for technology is just as crucial as a love for food and people. Our mission is to empower restaurateurs worldwide, from iconic brands like Chick-fil-A and KFC to beloved local establishments, by streamlining their online food delivery processes. Our cutting-edge software minimizes order issues, boosts sales, and alleviates delivery challenges, enabling our partners to thrive.About the RoleWe are looking for experienced Staff Android Engineers who are comfortable navigating ambiguity, thrive in dynamic settings, and are eager to engage with the entire technology stack—from platform architecture to user-facing applications.What You’ll DoLead the technical direction and architecture of intricate Android projects within Otter’s mobile ecosystem.Oversee the end-to-end delivery of impactful features, from initial technical design to launch and ongoing maintenance.Collaborate closely with Product, Design, Backend, and Infrastructure teams to define product strategy and technical roadmaps, particularly for collaborative and cross-platform initiatives.Enhance mobile platform scalability, performance, reliability, and quality, proactively identifying architectural gaps and proposing sustainable solutions.Establish and refine best practices for Android development, including architecture patterns, testing strategies, CI/CD, and observability.Provide technical mentorship and guidance to fellow Android engineers through design and code reviews and informal coaching.Facilitate architecture discussions and make high-impact technical decisions that balance speed, quality, and future scalability.Serve as a technical owner and multiplier, enabling teams, simplifying complexity, and elevating the overall engineering standards.What We’re Looking For10+ years of professional software engineering experience, with substantial expertise in Android development.Expert-level proficiency in Kotlin and the Android ecosystem.Strong experience in designing and evolving Android applications.
At Riot Games, our engineers possess a profound expertise in their respective technical domains while thriving on the opportunity to explore a diverse array of projects. As a Staff Software Engineer, you will engage in initiatives that promote team synergy and collaborative goals across various teams. You will lead by influence, exemplifying exceptional engineering practices for your peers. Your mission will be to facilitate the production deployment of machine learning solutions globally for Riot Games. By employing contemporary MLOps methodologies, you will enhance deployment processes, simplify operational tasks, and establish robust infrastructures that empower data scientists, ML engineers, and product teams to deliver impactful results swiftly and with assurance. In this role, you will architect and execute strategies for model deployment, monitoring, and lifecycle management. You will be instrumental in creating vital infrastructures that support diverse AI/ML applications, such as model orchestration, feature stores, and vector databases. Your contributions will facilitate the adoption and operational efficiency of ML and AI across Riot, enabling our game and platform teams to implement high-impact machine learning solutions effectively.
Observable Space
Staff Embedded Software EngineerFull-Time • Los Angeles, CA (Hybrid Work)About Observable SpaceAt Observable Space, we create innovative hardware and software solutions essential for space operations. Our cutting-edge infrastructure includes advanced ground stations, on-orbit sensor suites, and distributed computing platforms, providing the backbone for real-time observation of the universe.We merge precision opto-mechanical hardware with embedded systems, cloud orchestration, and user-friendly APIs to deliver top-tier products for commercial operators, scientific institutions, government agencies, and astronomy aficionados.Backed by leading institutional investors such as Upfront Ventures, Oceans Ventures, Venrex, Marlinspike Partners, and Embedded Ventures, we are expanding our embedded engineering team.We are seeking a Staff Embedded Software Engineer to architect, implement, and scale the systems that will drive our next-generation ground and space telescopes.Role OverviewIn this role, you will engage with our complete product lineup, from robotic ground telescopes to on-orbit computing platforms. You will design and maintain embedded Linux systems, activate complex peripherals, develop robust drivers, and create software that will endure in remote and harsh environments for decades.This position requires a hands-on approach: you will interpret schematics, collaborate closely with electrical and mechanical teams, troubleshoot unique edge cases, and take ownership of Yocto-based platforms at a fundamental level. You will report directly to the Embedded Engineering Lead.Key ResponsibilitiesArchitect, implement, and document embedded Linux systems comprising multiple daemons, services, and hardware interfaces designed for extreme reliability in remote and space environments.Manage the BSP and driver stack across various hardware interfaces including PCIe, SPI, I2C, UART, MIPI CSI-2, GPIO, and others.Activate high-speed peripherals (PCIe endpoints, MIPI cameras, high-bandwidth data links) and ensure their long-term reliability.Maintain build system integrity: keep Yocto builds uninterrupted, reproducible, and fortified through stringent CI/CD testing protocols.Design for resilience: create systems capable of autonomous operation for years with minimal human oversight.
At Riot Games, our engineers are not only experts in their technical domains but also thrive on the chance to explore diverse areas of development. As a Staff Software Engineer specializing in multiplayer gameplay for an exciting, unreleased project, you will be an integral member of a dynamic, cross-functional team comprising designers, artists, producers, and fellow engineers. Your contributions will help shape core product features and elevate player experiences to new heights.Your role will involve close collaboration with designers to rapidly develop and refine networked gameplay features, from early-stage prototyping to the implementation of robust, production-ready systems. You will utilize your comprehensive knowledge of the software development lifecycle to prepare and launch the game for a broad audience, ensuring an extraordinary gameplay experience. The ideal candidate is passionate, motivated, and eager to influence the technical direction of this game area while reporting to the Engineering Manager.
Riot Games, Inc.
At Riot Games, our engineers possess extensive expertise in niche technical fields while also cherishing the chance to engage across diverse domains. We harness both cutting-edge and established technologies, crafting inventive solutions to navigate high-volume challenges and enhance player satisfaction. As a Staff Software Engineer focused on console development for an exciting unpublished R&D product, you will spearhead the development of critical game features alongside an elite team of engineers, QA specialists, artists, and designers. Your contributions will ensure that our game not only meets but exceeds creative and quality benchmarks across multiple platforms.In this pivotal role, you will actively engage in the development and debugging of core game features, integrate console-specific systems, enhance the gamepad experience, and fulfill certification requirements. Utilizing state-of-the-art technology, you will explore innovative solutions that surprise and delight our players as we bring this groundbreaking game to life. You will report directly to the Senior Engineering Manager of the Tech Foundations team within this R&D project.
Genius Sports is at the forefront of a technological revolution in sports, leveraging cutting-edge technology and the best live data to create immersive, interactive, and personalized experiences for sports fans around the globe. Discover more at geniussports.com.The Role - Staff Engineer - Infrastructure PlatformWe are on the lookout for a Staff Engineer to spearhead pivotal initiatives within our core infrastructure platform. Genius Sports is currently aligning its diverse technology teams and acquisitions under a singular, cohesive technical strategy. The infrastructure platform serves as the foundation for this transformation, enabling engineering teams to build, deploy, and maintain Genius Sports’ extensive product lineup in a uniform and efficient manner.In this role, you will collaborate with fellow InfraPlat leaders to define and execute the technical vision and implementation for a range of projects. This includes initiatives such as multi-account/region Kubernetes clusters, MLOps, standardized deployments, and a centralized authentication platform. You will also interact with stakeholders from product engineering teams to outline requests, pinpoint common challenges within the organization, and prioritize initiatives accordingly.
AnySignal
AnySignal is an innovative startup dedicated to revolutionizing the realm of RF products and services. We cater to the most demanding missions in space and defense, providing a versatile platform that boasts unparalleled performance with ease of deployment, monitoring, purchasing, and upgrading.Our diverse team brings together expertise in cloud computing, artificial intelligence, communications and sensing, embedded systems, and much more. As a Test Software Engineer on the Space team, you will be responsible for leading our test and automation framework, which facilitates the testing of hardware, software, and DSP systems. Collaborating closely with a multidisciplinary team, you will enhance our capacity for rapid and repeatable testing of space and ground segment components, while developing a software framework that supports swift iterations and troubleshooting of system functionalities.
Join Laurel as a Staff AI Platform Engineer, where you will be at the forefront of developing cutting-edge AI platforms that drive innovation and efficiency. In this role, you will collaborate with cross-functional teams to create scalable AI solutions that enhance our products and services.
Coco Delivery
At Coco Delivery, we are passionate about revolutionizing the last-mile delivery experience with the help of cutting-edge robotics. We recognize that the current delivery service landscape is not adequately meeting the needs of merchants, and we are driven to develop a sustainable, reliable, and seamless delivery solution that benefits both merchants and their customers.As a venture-backed Series A startup, Coco operates a fleet of sidewalk robots, facilitating deliveries to thousands of customers weekly throughout Los Angeles. Our high-energy, collaborative environment fosters excitement and innovation. Our headquarters is located in the vibrant community of Venice, CA.About the RoleIn the capacity of Staff Software Engineer, you will take ownership of product development from initial design through to deployment and testing. You will collaborate with product managers to gain insight into user needs—encompassing merchants, consumers, and internal stakeholders—propose effective technical solutions, guide project structures for junior engineers, and assess overall impact.This position requires in-office presence. Coco is an office-first company that thrives on collaboration and cross-functional teamwork. We seek a candidate who is enthusiastic about contributing to a dynamic in-office culture.About the TeamAs a member of the Delivery Platform team, you will develop software solutions that enhance our delivery operations. Our diverse team of engineers is responsible for every layer of our technology stack. Key responsibilities include:Consumer and Merchant Products: We create tools aimed at delivering a smooth, efficient, and enjoyable end-to-end delivery experience for our users—both merchants and their customers. Each interaction with our robots is thoughtfully designed to address user challenges and create moments of joy.Order Integration: We maintain software partnerships that enable Coco to receive orders from key platforms like DoorDash, UberEats, and GrubHub, alongside custom systems. You will engage in various integrations and enjoy test orders from some of your favorite restaurants!Delivery Management: We develop backend services that make automated decisions based on user behaviors, supply/demand dynamics, regulatory requirements, sidewalk conditions, and more.Logistics: Delivery is a complex and costly challenge. We collaborate with other teams within Coco (such as Merchant Operations, Consumer Experience, Field Operations, TeleOperations, and Autonomy) to optimize our logistics processes.
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Viant Technology
WHAT YOU’LL DOAs a Staff Software Engineer on our Runtime team, you will play a pivotal role in managing Viant’s high-performance ad server. This position involves working with a cutting-edge application that processes billions of unique requests daily. You will contribute to bid optimization and dynamic performance enhancements, while also helping to develop a self-diagnosing and self-healing architecture. Your focus will be on crafting simple, elegant, scalable, and extensible solutions that balance immediate needs with long-term considerations. Responsibilities include designing, developing, maintaining, and troubleshooting software features with an emphasis on cost, scalability, performance, and fault tolerance. You will actively participate in design discussions, code reviews, and root cause analysis sessions, and may lead technical projects involving 2-3 engineers.In this role, mainly supporting Viant’s Demand Side Platform (VIANT DSP), you will collaborate closely with Product Management, Engineering, and Technical Operations teams throughout the product lifecycle—from ideation to delivery and beyond.
At StubHub, we strive to revolutionize the live event experience worldwide. Whether it’s a first-time attendee or a seasoned concertgoer, our goal is to enhance their journey from the initial ticket search to the moment they enter the venue. We equally prioritize our sellers, from individual fans to large-scale promoters, aiming to make StubHub the safest and most convenient platform for ticket offerings to millions of fans globally.We are on the lookout for a skilled Senior Software Engineer to join our Platform Runtime team. In this pivotal position, you will be instrumental in designing, developing, and maintaining a comprehensive suite of SDKs, services, shared packages, and tools that boost efficiency across our engineering organization. About the TeamThe Platform Runtime team's mission is to create an intuitive, high-performance cross-language runtime environment utilized by hundreds of StubHub services. We focus on implementing industry best practices to address critical engineering challenges, including configuration management, connectivity, caching, and messaging. Location: Hybrid (3 days in office/2 days remote) – New York, NY or Century City, CA or Aliso Viejo, CAYour Responsibilities:Design and develop SDKs, services, shared packages, and tools to improve engineering efficiency and productivity.Create a user-friendly cross-language runtime environment that acts as a container for business/customer-facing services.Architect and implement high-performance, scalable services utilized by internal teams.Act as a subject matter expert (SME) in distributed caching and messaging, with a strong grasp of relevant design patterns.Work closely with engineering teams to identify technical inefficiencies and propose scalable solutions and engineering patterns.Lead initiatives to enhance performance and scalability across our platform.Promote best practices in software development, ensuring high standards of quality and efficiency.Excel in a collaborative environment, driving innovation and fostering a culture of continuous improvement.
Oscar Health
Join us at Oscar, where we are on a mission to redefine health insurance through technology! We are excited to invite talented Staff Software Engineers to become a part of our dynamic Engineering team. Founded in 2012, Oscar is pioneering a health insurance model centered around a comprehensive technology platform that prioritizes the needs of our members. We aim to create a health insurance experience that feels as supportive and caring as a family doctor. Role Overview We are looking for Staff Software Engineers with a fullstack focus (leaning towards frontend) to collaborate with various teams across our Engineering organization. In this pivotal role, you will spearhead technical initiatives aimed at developing dependable and maintainable applications, infrastructure, and user interfaces that streamline interactions with the healthcare system for both our members and providers. You will report to a leader within the Engineering Organization (Associate Director or higher). Work Location: This position is based in our Los Angeles office, requiring a hybrid work schedule with three in-office workdays per week. Thursdays are mandatory in-office days for team meetings and events, while the other two office days offer flexibility to accommodate your schedule. #LI-Hybrid Compensation Transparency: The base salary for this role ranges from $192,000 to $252,000 per year. Additionally, you will have access to employee benefits, participation in Oscar's unlimited vacation program, potential company equity grants, and annual performance bonuses.
StubHub Inc.
StubHub connects fans to live events, making ticket buying and selling straightforward and secure for millions worldwide. Whether someone is attending their first show or managing tickets for a stadium tour, StubHub aims to deliver a smooth, safe experience from search to entry. Role Overview The Staff Software Engineer - Supply Platform will help shape how users and sellers interact with live events on a global scale. This role involves designing and building new technologies and features that improve the platform’s reach and reliability. Staff Engineers at StubHub contribute to both commercial and product strategies, balancing user needs with sound business decisions. Leadership and mentorship are key expectations, as is a proactive approach to solving complex challenges within an inclusive team. Work Location This position follows a hybrid schedule: three days per week onsite and two days remote. Offices are in Aliso Viejo, CA or Century City, CA. About the Supply Platform Team The Supply Platform team manages seller ticket inventory at StubHub. The group’s focus is on making processes faster and more efficient, primarily through automation and accessible APIs. Responsibilities include maintaining services that keep ticket listings current, prevent fraud, and ensure compliance with local laws. The goal is to provide sellers and buyers with a reliable, hassle-free experience.
About UsAt Metropolis, we are pioneers in artificial intelligence, leveraging cutting-edge computer vision technology to create seamless, checkout-free experiences in the physical world. Our mission is to transform parking into a hassle-free experience, allowing millions of users to simply 'drive in and drive out.' We envision a future where transactions in the real world are as swift and effortless as they are online, reclaiming our most precious resource: time.Your RoleWe are on the lookout for a talented Staff Software Engineer to join our dynamic 'Network Expansion' team. In this pivotal role, you will be instrumental in developing new functionalities that facilitate our growth into diverse mobility sectors and more intricate parking markets. This position is ideal for someone who excels in fast-paced environments and enjoys collaboration across product, design, and operations teams as well as among various engineering groups.Key ResponsibilitiesShape the technical direction of the company by creating and executing a comprehensive technical vision and roadmap.Lead significant cross-team projects through every stage of the development lifecycle, from initial concept to successful launch.Oversee multiple engineering teams (10-15 engineers) towards achieving unified objectives.Collaborate with designers and product managers to understand and address real-world challenges.Own the outcomes! You will be accountable for metrics-driven results and defining business outcomes—not just software delivery.Facilitate technical discussions, assess new methodologies, and ensure our platform's continuous enhancement.Implement best practices in automation testing and deployment to support rapid feature iteration and launch.Foster a culture that views production bugs and errors as opportunities for growth and improvement.Serve as an inspiring mentor to our engineers and play a key role in attracting top talent.
Riot Games, Inc.
Join Riot Games as a Staff Software Engineer, where you will leverage your extensive technical knowledge to contribute to the League of Legends. In this role, you will work collaboratively with your engineering team to empower developers in creating engaging around-game experiences that captivate both new and veteran players. You will report directly to the Engineering Manager and operate in a hybrid work environment from our Los Angeles office.
Riot Games, Inc.
At Riot Games, our engineers possess not only deep expertise in their specific technical fields, but they also appreciate the chance to explore a wide array of broader domains. As a Staff Software Engineer in Tools, you will spearhead vital technical projects and exemplify outstanding engineering practices to your fellow engineers. We utilize both cutting-edge and established technologies to craft innovative solutions that tackle high-volume challenges while delivering exceptional value to our players. In this role as a Staff Software Engineer, Tools on a groundbreaking R&D product, you will design and develop the core components of the tools ecosystem for one of Riot's most thrilling upcoming titles. Collaborating closely with designers, artists, producers, and fellow engineers, you will gather requirements and establish a long-term vision for the developer tooling. Your responsibilities will include hands-on involvement in conceptualizing, planning, implementing, and maintaining the tools that enhance content creation workflows and boost developer efficiency. You will engage with state-of-the-art technology and seek innovative solutions that will surprise and delight our players as we bring this new game to life. You will report directly to the Director of Software Engineering within the team.
Role overview Observable Space is looking for a Staff Software Engineer - Fullstack to join the team in Los Angeles, CA. The role centers on building and refining software that powers both user-facing features and backend systems. Collaboration with teams across the organization is a key part of delivering dependable, thoughtfully designed applications. What you will do Partner with product, design, and engineering groups to create and improve software solutions Contribute to the architecture of new and ongoing applications Improve backend processes with a focus on performance and scalability Develop user experiences that are smooth and effective Location This role is based in Los Angeles, CA.
Join Oscar as a Staff Software Engineer and be part of our innovative Engineering team. At Oscar, we revolutionize health insurance through a robust technology platform, prioritizing member service. Since our inception in 2012, we've aimed to create a health insurance experience akin to having a family doctor. About the Role As a Staff Software Engineer, you'll be instrumental in the design and enhancement of our advanced claims and payment processing systems. Your work will encompass a diverse problem space, including contract and pricing configurations, system extensibility via our proprietary DSL, and optimizing data pipeline architecture. You'll leverage AI to tackle challenging issues, automating processes that were previously cumbersome and prone to error. Your primary focus will be on developing scalable and reliable systems that enhance the accuracy and efficiency of our claims and payment workflows. This role reports to the Director of Software Engineering. Work Location: This position is based in our Los Angeles office with a hybrid work schedule, requiring three days of in-office attendance weekly. Thursdays are mandatory in-office days for team meetings and events, while the remaining two days can be flexible based on your availability. #LI-Hybrid Pay Transparency: The base salary for this role ranges from $192,000 to $252,000 annually. In addition, you will enjoy employee benefits, access to Oscar's unlimited vacation program, equity grants, and annual performance bonuses.
Riot Games, Inc.
Join Riot Games as a Staff Software Engineer specializing in Gameplay Meta for an exciting unpublished research & development project. This role calls for innovative thinkers who thrive in fast-paced environments and seek to push the boundaries of gaming technology. You will collaborate with a talented team to develop cutting-edge solutions that enhance gameplay experiences. Your expertise will be critical in shaping the future of interactive entertainment.
We are seeking a highly skilled and experienced Lead Senior Staff Software Engineer specializing in front-end fundamentals to join our innovative team at The Trade Desk. In this role, you will lead the development of cutting-edge front-end solutions that enhance user experience and drive our product's success. You will collaborate closely with cross-functional teams, guiding junior engineers and fostering a culture of excellence in software development.
Who We AreAt Otter, we understand that the landscape of restaurateurs has evolved. To excel in the digital age, a passion for technology is just as crucial as a love for food and people. Our mission is to empower restaurateurs worldwide, from iconic brands like Chick-fil-A and KFC to beloved local establishments, by streamlining their online food delivery processes. Our cutting-edge software minimizes order issues, boosts sales, and alleviates delivery challenges, enabling our partners to thrive.About the RoleWe are looking for experienced Staff Android Engineers who are comfortable navigating ambiguity, thrive in dynamic settings, and are eager to engage with the entire technology stack—from platform architecture to user-facing applications.What You’ll DoLead the technical direction and architecture of intricate Android projects within Otter’s mobile ecosystem.Oversee the end-to-end delivery of impactful features, from initial technical design to launch and ongoing maintenance.Collaborate closely with Product, Design, Backend, and Infrastructure teams to define product strategy and technical roadmaps, particularly for collaborative and cross-platform initiatives.Enhance mobile platform scalability, performance, reliability, and quality, proactively identifying architectural gaps and proposing sustainable solutions.Establish and refine best practices for Android development, including architecture patterns, testing strategies, CI/CD, and observability.Provide technical mentorship and guidance to fellow Android engineers through design and code reviews and informal coaching.Facilitate architecture discussions and make high-impact technical decisions that balance speed, quality, and future scalability.Serve as a technical owner and multiplier, enabling teams, simplifying complexity, and elevating the overall engineering standards.What We’re Looking For10+ years of professional software engineering experience, with substantial expertise in Android development.Expert-level proficiency in Kotlin and the Android ecosystem.Strong experience in designing and evolving Android applications.
At Riot Games, our engineers possess a profound expertise in their respective technical domains while thriving on the opportunity to explore a diverse array of projects. As a Staff Software Engineer, you will engage in initiatives that promote team synergy and collaborative goals across various teams. You will lead by influence, exemplifying exceptional engineering practices for your peers. Your mission will be to facilitate the production deployment of machine learning solutions globally for Riot Games. By employing contemporary MLOps methodologies, you will enhance deployment processes, simplify operational tasks, and establish robust infrastructures that empower data scientists, ML engineers, and product teams to deliver impactful results swiftly and with assurance. In this role, you will architect and execute strategies for model deployment, monitoring, and lifecycle management. You will be instrumental in creating vital infrastructures that support diverse AI/ML applications, such as model orchestration, feature stores, and vector databases. Your contributions will facilitate the adoption and operational efficiency of ML and AI across Riot, enabling our game and platform teams to implement high-impact machine learning solutions effectively.
Observable Space
Staff Embedded Software EngineerFull-Time • Los Angeles, CA (Hybrid Work)About Observable SpaceAt Observable Space, we create innovative hardware and software solutions essential for space operations. Our cutting-edge infrastructure includes advanced ground stations, on-orbit sensor suites, and distributed computing platforms, providing the backbone for real-time observation of the universe.We merge precision opto-mechanical hardware with embedded systems, cloud orchestration, and user-friendly APIs to deliver top-tier products for commercial operators, scientific institutions, government agencies, and astronomy aficionados.Backed by leading institutional investors such as Upfront Ventures, Oceans Ventures, Venrex, Marlinspike Partners, and Embedded Ventures, we are expanding our embedded engineering team.We are seeking a Staff Embedded Software Engineer to architect, implement, and scale the systems that will drive our next-generation ground and space telescopes.Role OverviewIn this role, you will engage with our complete product lineup, from robotic ground telescopes to on-orbit computing platforms. You will design and maintain embedded Linux systems, activate complex peripherals, develop robust drivers, and create software that will endure in remote and harsh environments for decades.This position requires a hands-on approach: you will interpret schematics, collaborate closely with electrical and mechanical teams, troubleshoot unique edge cases, and take ownership of Yocto-based platforms at a fundamental level. You will report directly to the Embedded Engineering Lead.Key ResponsibilitiesArchitect, implement, and document embedded Linux systems comprising multiple daemons, services, and hardware interfaces designed for extreme reliability in remote and space environments.Manage the BSP and driver stack across various hardware interfaces including PCIe, SPI, I2C, UART, MIPI CSI-2, GPIO, and others.Activate high-speed peripherals (PCIe endpoints, MIPI cameras, high-bandwidth data links) and ensure their long-term reliability.Maintain build system integrity: keep Yocto builds uninterrupted, reproducible, and fortified through stringent CI/CD testing protocols.Design for resilience: create systems capable of autonomous operation for years with minimal human oversight.
At Riot Games, our engineers are not only experts in their technical domains but also thrive on the chance to explore diverse areas of development. As a Staff Software Engineer specializing in multiplayer gameplay for an exciting, unreleased project, you will be an integral member of a dynamic, cross-functional team comprising designers, artists, producers, and fellow engineers. Your contributions will help shape core product features and elevate player experiences to new heights.Your role will involve close collaboration with designers to rapidly develop and refine networked gameplay features, from early-stage prototyping to the implementation of robust, production-ready systems. You will utilize your comprehensive knowledge of the software development lifecycle to prepare and launch the game for a broad audience, ensuring an extraordinary gameplay experience. The ideal candidate is passionate, motivated, and eager to influence the technical direction of this game area while reporting to the Engineering Manager.
Riot Games, Inc.
At Riot Games, our engineers possess extensive expertise in niche technical fields while also cherishing the chance to engage across diverse domains. We harness both cutting-edge and established technologies, crafting inventive solutions to navigate high-volume challenges and enhance player satisfaction. As a Staff Software Engineer focused on console development for an exciting unpublished R&D product, you will spearhead the development of critical game features alongside an elite team of engineers, QA specialists, artists, and designers. Your contributions will ensure that our game not only meets but exceeds creative and quality benchmarks across multiple platforms.In this pivotal role, you will actively engage in the development and debugging of core game features, integrate console-specific systems, enhance the gamepad experience, and fulfill certification requirements. Utilizing state-of-the-art technology, you will explore innovative solutions that surprise and delight our players as we bring this groundbreaking game to life. You will report directly to the Senior Engineering Manager of the Tech Foundations team within this R&D project.
Genius Sports is at the forefront of a technological revolution in sports, leveraging cutting-edge technology and the best live data to create immersive, interactive, and personalized experiences for sports fans around the globe. Discover more at geniussports.com.The Role - Staff Engineer - Infrastructure PlatformWe are on the lookout for a Staff Engineer to spearhead pivotal initiatives within our core infrastructure platform. Genius Sports is currently aligning its diverse technology teams and acquisitions under a singular, cohesive technical strategy. The infrastructure platform serves as the foundation for this transformation, enabling engineering teams to build, deploy, and maintain Genius Sports’ extensive product lineup in a uniform and efficient manner.In this role, you will collaborate with fellow InfraPlat leaders to define and execute the technical vision and implementation for a range of projects. This includes initiatives such as multi-account/region Kubernetes clusters, MLOps, standardized deployments, and a centralized authentication platform. You will also interact with stakeholders from product engineering teams to outline requests, pinpoint common challenges within the organization, and prioritize initiatives accordingly.
AnySignal
AnySignal is an innovative startup dedicated to revolutionizing the realm of RF products and services. We cater to the most demanding missions in space and defense, providing a versatile platform that boasts unparalleled performance with ease of deployment, monitoring, purchasing, and upgrading.Our diverse team brings together expertise in cloud computing, artificial intelligence, communications and sensing, embedded systems, and much more. As a Test Software Engineer on the Space team, you will be responsible for leading our test and automation framework, which facilitates the testing of hardware, software, and DSP systems. Collaborating closely with a multidisciplinary team, you will enhance our capacity for rapid and repeatable testing of space and ground segment components, while developing a software framework that supports swift iterations and troubleshooting of system functionalities.
Join Laurel as a Staff AI Platform Engineer, where you will be at the forefront of developing cutting-edge AI platforms that drive innovation and efficiency. In this role, you will collaborate with cross-functional teams to create scalable AI solutions that enhance our products and services.
Coco Delivery
At Coco Delivery, we are passionate about revolutionizing the last-mile delivery experience with the help of cutting-edge robotics. We recognize that the current delivery service landscape is not adequately meeting the needs of merchants, and we are driven to develop a sustainable, reliable, and seamless delivery solution that benefits both merchants and their customers.As a venture-backed Series A startup, Coco operates a fleet of sidewalk robots, facilitating deliveries to thousands of customers weekly throughout Los Angeles. Our high-energy, collaborative environment fosters excitement and innovation. Our headquarters is located in the vibrant community of Venice, CA.About the RoleIn the capacity of Staff Software Engineer, you will take ownership of product development from initial design through to deployment and testing. You will collaborate with product managers to gain insight into user needs—encompassing merchants, consumers, and internal stakeholders—propose effective technical solutions, guide project structures for junior engineers, and assess overall impact.This position requires in-office presence. Coco is an office-first company that thrives on collaboration and cross-functional teamwork. We seek a candidate who is enthusiastic about contributing to a dynamic in-office culture.About the TeamAs a member of the Delivery Platform team, you will develop software solutions that enhance our delivery operations. Our diverse team of engineers is responsible for every layer of our technology stack. Key responsibilities include:Consumer and Merchant Products: We create tools aimed at delivering a smooth, efficient, and enjoyable end-to-end delivery experience for our users—both merchants and their customers. Each interaction with our robots is thoughtfully designed to address user challenges and create moments of joy.Order Integration: We maintain software partnerships that enable Coco to receive orders from key platforms like DoorDash, UberEats, and GrubHub, alongside custom systems. You will engage in various integrations and enjoy test orders from some of your favorite restaurants!Delivery Management: We develop backend services that make automated decisions based on user behaviors, supply/demand dynamics, regulatory requirements, sidewalk conditions, and more.Logistics: Delivery is a complex and costly challenge. We collaborate with other teams within Coco (such as Merchant Operations, Consumer Experience, Field Operations, TeleOperations, and Autonomy) to optimize our logistics processes.
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