About the job
Behaviour Interactive is an independent game studio headquartered in Montreal, with teams also located in Toronto, Rotterdam, and the UK. The studio employs over 1200 people and creates games for PC, console, and mobile platforms. Behaviour works in two main areas: Services, collaborating with companies such as Disney, Sony, Activision, and Nintendo on development and immersive entertainment, and Original Games, with well-known titles like Dead by Daylight.
Behaviour Interactive is committed to diversity and inclusion, providing equal opportunities to all and welcoming people of all backgrounds, identities, and experiences. The company follows all laws related to protected characteristics.
Role overview
The Senior UX Designer for Blight: Survival will help define how players interact with a detailed, atmospheric world. This position focuses on building scalable UX frameworks, designing interaction patterns, and mapping out player flows. The role requires close collaboration with designers, engineers, and artists to solve complex usability challenges and support the game’s creative vision.
What you will do
- Design and implement intuitive, engaging user experiences for Blight: Survival
- Create scalable UX systems and develop player flows from the ground up
- Work with cross-disciplinary teams to address usability and interaction issues
- Own the UX strategy, shaping how players navigate, experience tension, and engage in combat
Location
This role is based in Montreal, QC.
