About the job
About You
We are in search of a talented Graphics Engineer with extensive expertise in modern C++ and GPU programming, coupled with a solid mathematical background. Your profound understanding of computer graphics, spanning rendering, geometry processing, simulation, and advanced real-time techniques, will be pivotal in your role. You naturally collaborate with artists, researchers, and engineers, articulating complex concepts with clarity while embracing diverse perspectives. Fearless in the face of innovative ideas and unfamiliar workflows, you are driven by the excitement of developing next-generation 3D creation technologies that will empower millions of creators globally.
About Us
At Meshy, we champion the notion that 3D creation should be limitless and inclusive. Our mission is straightforward: unleash creativity. We have established a comprehensive 3D content pipeline that encompasses everything from text/image to 3D modeling, texturing, texture editing, and animation rigging. Furthermore, we foster a dynamic community for our creators, enabling them to share their work, draw inspiration from one another, and utilize it as an asset marketplace for their games and prototypes. As the market leader in 3D generative AI, we have been recognized as the No.1 in popularity among 3D AI tools (according to the 2024 A16Z Games survey). Our solutions generate tangible value, utilized by enterprises including Meta, Square Enix, DeepMind, and millions of end users across various domains such as game and film production, 3D printing, industrial design, and even robotics training and simulation.
Your Next Challenge
As a vital member of Meshy’s algorithm team, you will be responsible for designing and constructing the next generation of high-performance graphics systems that drive our 3D generative AI products. You will collaborate closely with graphics specialists, generative AI researchers, and infrastructure engineers to unlock new creative possibilities and expand the frontiers of AI-empowered 3D pipelines.
In this role, your responsibilities will include:
Building and optimizing high-performance graphics components, including rendering kernels and geometry processing operators.
Developing robust production-quality pipelines that seamlessly integrate with data pipelines, generative models, and artist-facing applications.
Working across GPU clusters, cloud environments, and local DCC tools to ensure smooth interoperability and scalability.
Collaborating closely with artists, product teams, and ML researchers to translate creative requirements into technical implementations.
