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Graphics Engineer at Retro Studios | Austin, TX

Retro StudiosAustin, TX
On-site Full-time

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Experience Level

Experience

Qualifications

Qualifications:Strong understanding of graphics programming and rendering techniques. Proficiency in relevant programming languages such as C++ and shader languages. Experience with game engines, particularly in a console or PC environment. Excellent problem-solving skills and attention to detail. Ability to work collaboratively in a team-oriented environment.

About the job

Join Retro Studios as a Graphics Engineer!

Founded in 1998, Retro Studios stands as a proud subsidiary of Nintendo Co., Ltd., known for its exceptional contributions to game development. Collaborating closely with Nintendo, we create award-winning titles that showcase cutting-edge innovation, artistry, and gameplay excellence.

Located in the vibrant city of Austin, Texas, Retro Studios benefits from a rich cultural tapestry featuring live music, stunning natural landscapes, and a progressive atmosphere. With year-round sunshine and myriad outdoor activities, Austin provides an inspiring environment for developers to thrive.

Key Responsibilities:

  • Collaborate with the Graphics team to enhance the visual quality of our proprietary engine, utilizing a combination of innovative techniques and iterative improvements to existing systems.
  • Implement and optimize rendering techniques that push the boundaries of visual fidelity.
  • Participate in code reviews, providing constructive feedback and support to team members.
  • Stay updated on industry trends and advancements in graphics technology to maintain our competitive edge.

About Retro Studios

Retro Studios is a dynamic and innovative game development studio that plays a pivotal role in the creation of some of Nintendo's most beloved franchises. Our commitment to quality and creativity drives us to push the limits of technology and storytelling in gaming.

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