About the job
About Roam
Roam is at the forefront of applied artificial intelligence, dedicated to constructing immersive World Models for dynamic 3D environments. Our mission is to elevate models from the traditional 2D pixel realm into the expansive, interactive dimensions of 3D worlds. Our initiatives encompass every facet essential for the perception, reasoning, and creation within 3D spaces, applicable to fields such as simulation, design, and gaming.
Our primary focus lies within the gaming sector: generating and comprehending 3D environments that enhance interactive entertainment, allowing millions to explore, create, and collectively share captivating worlds.
Much like TikTok democratized content creation with intuitive tools, our platform will empower everyone to transform their ideas into games, regardless of their technical background.
Since our establishment earlier this year, we have:
Secured partnerships with over 1,000 gaming and livestream creators (each boasting between 100K to 10M followers), poised to launch Roam games to a collective audience of over 250 million fans.
Built a diverse 12-member applied AI team, with expertise ranging from ByteDance Seed to NASA, along with seasoned engineers who have developed over 100 games for Voodoo and Supersonic and scaled mobile apps from 0 to 2 million daily active users.
Raised a significant funding round from investors associated with Google DeepMind, Bytedance, Anduril, Together AI, and Polymarket, alongside notable angels from OpenAI, Anthropic, xAI, Windsurf, and prominent content creators.
Acquired a consumer product studio with over 11.5 million downloads.
About the Role:
In this role, you will be pivotal at the intersection of applied AI and large-scale platform engineering. Your primary responsibility will be to build and oversee the core infrastructure, platforms, and toolchains that fuel our AI-driven generation tools. Key focuses of our engineering efforts include:
Architecting and automating self-service developer platforms: constructing pipelines for LLM-powered game generation, asset integration, and production-ready toolchains.
Designing integrations across 3D engines, iOS/mobile, and cloud systems to enhance iteration speed and deployment efficiency.
Implementing automated testing and feedback systems that adapt based on self-play and user behavior, expediting bug detection and product refinement.
Managing new platform features from inception to production, ensuring reliability, scalability, and usability for developers.
Rapidly assessing and enhancing Roam's existing architecture and tools to meet evolving needs.

