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Senior Game Programmer (C#) at RocketWerkz | Auckland

RocketWerkzAuckland, Auckland, New Zealand
On-site Full-time NZD 110K/yr - NZD 140K/yr

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Experience Level

Senior

Qualifications

We seek individuals who are not only passionate about game development but also committed to sharing and enhancing player experiences. A robust portfolio showcasing practical experience is highly valued, alongside formal academic qualifications.

About the job

SENIOR GAME PROGRAMMER (C#)

Auckland | NZD 110-140k Salary range | Game Development team

About Us:
RocketWerkz is a pioneering PC video game studio located on the scenic waterfront of Auckland, New Zealand. Established by Dean Hall, the visionary behind the acclaimed survival games DayZ and Icarus, we operate independently with the support of one of the largest gaming corporations globally.

With multiple projects underway, we leverage a diverse array of game development, art, audio, and production tools. While we've utilized both Unity and Unreal Engine, our latest endeavors harness the capabilities of our custom game development framework, BRUTAL.

Join Our Team!

We are in search of experienced Senior Game Programmers proficient in C# to help create engaging new titles using our BRUTAL framework. You should possess a deep understanding of C# and a passion for delivering updates that enhance player experience quickly.

The BRUTAL framework empowers developers to concentrate on gameplay and systems in C#, while also providing access to a suite of custom libraries, such as a Vulkan graphics pipeline and a low-level networking library. This allows for greater scale, performance, and control without the limitations typically associated with standard game engines. Our projects predominantly feature open-world, simulation-based, or systems-driven gameplay, which benefit from advanced C# features. Our inaugural game developed with BRUTAL is Kitten Space Agency.

As you grow within our company, you may have the opportunity to transition between various projects, gaining experience on titles like our open-world base-building simulation, Stationeers, before contributing to our upcoming releases.


A Day in Your Life:

Each day at RocketWerkz brings unique challenges and opportunities. Here’s what you can expect in your role:

  • Rapidly prototype engaging game systems and gameplay using C#

  • Adapt code continuously based on gameplay and designer feedback

  • Test, debug, and profile code to refine the gaming experience

  • Engage with players on Discord and online forums

  • Champion the overall game vision while understanding user experience

  • Provide constructive feedback to the BRUTAL tools team for ongoing improvements

  • Utilize tools such as JetBrains Rider, GitHub, and GitHub Copilot

About RocketWerkz

RocketWerkz is a visionary game studio dedicated to crafting innovative gaming experiences. Founded by industry trailblazer Dean Hall, we pride ourselves on our independent spirit while benefiting from the support of a major global gaming company. Our dynamic environment fosters creativity and collaboration among a diverse team of game developers.

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