About the job
Anduril Industries develops defense technology for the U. S. and allied militaries, bringing modern technical expertise and new business models to the defense sector. The company’s Lattice OS, an AI-driven operating system, transforms multiple data streams into a real-time 3D command and control interface. Core areas include autonomy, artificial intelligence, computer vision, sensor fusion, and networking, all delivered on accelerated timelines.
Team: TRS Simulation
The TRS Simulation team supports the Tactical Recon & Strike business line by building and maintaining tools, frameworks, and processes for reliable and scalable simulations. The group focuses on four main areas:
- Simulation Infrastructure
- Simulation Fidelity
- Simulation Integrations
- Training Simulations
These efforts enable products like Altius, Ghost, Bolt, and Anvil to move from early development through deployment. Each advance in simulation fidelity and every validated model directly impacts the readiness of autonomous systems for field use. The team aims for a unified simulation framework that adapts to developer laptops, CI pipelines, operator training, and large-scale Monte Carlo campaigns, allowing teams to focus on mission goals rather than infrastructure.
What you will do
This Software Engineer - Simulation Fidelity role focuses on identifying and addressing where simulated components differ from real-world system behavior. Work involves close collaboration with subsystem experts to design, refine, and validate models within the simulation framework.
Daily tasks include analyzing gaps, understanding domain-specific challenges, and engineering solutions to improve simulation fidelity. Data is used to validate changes, and problems often involve multi-physics and multi-rate scenarios, both in real-time and accelerated simulations. Validation cycles may extend over months, as improvements are tested against real flight data and integrated into operational systems alongside ongoing product development.

