About the job
At Riot Games, our engineers possess not only deep expertise in their specific technical fields, but they also appreciate the chance to explore a wide array of broader domains. As a Staff Software Engineer in Tools, you will spearhead vital technical projects and exemplify outstanding engineering practices to your fellow engineers. We utilize both cutting-edge and established technologies to craft innovative solutions that tackle high-volume challenges while delivering exceptional value to our players.
In this role as a Staff Software Engineer, Tools on a groundbreaking R&D product, you will design and develop the core components of the tools ecosystem for one of Riot's most thrilling upcoming titles. Collaborating closely with designers, artists, producers, and fellow engineers, you will gather requirements and establish a long-term vision for the developer tooling. Your responsibilities will include hands-on involvement in conceptualizing, planning, implementing, and maintaining the tools that enhance content creation workflows and boost developer efficiency. You will engage with state-of-the-art technology and seek innovative solutions that will surprise and delight our players as we bring this new game to life. You will report directly to the Director of Software Engineering within the team.
