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Systems & Tools Engineer

On-site Full-time

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Experience Level

Experience

Qualifications

We are looking for candidates who possess the following qualifications:A strong background in software engineering, particularly with C++ and Unreal Engine. Experience in building gameplay systems and development tools. Ability to work collaboratively in a team-oriented environment. Strong problem-solving skills and a proactive approach to identifying issues. Excellent communication skills.

About the job

About Us:

Stellar Entertainment is a dynamic video game development studio located in the vibrant communities of Guildford, UK, and Utrecht, Netherlands. We are passionate about creating exceptional gaming experiences, with a strong commitment to quality and innovation at every stage of development.

Our approach transcends traditional gameplay; we emphasize the intricate balance of visual aesthetics, interactive mechanics, and emotional engagement, ensuring that every interaction resonates with players.

This is an exhilarating time to join our team as we embark on an exciting new, yet-to-be-announced project aimed at redefining AAA gaming experiences.

The Opportunity:

We are seeking a talented and resourceful Systems & Tools Engineer to become an integral part of our Engineering team. In this role, you will be instrumental in creating the gameplay systems that drive our game forward, as well as developing the internal tools and workflows that enhance our teams' productivity.

You will collaborate closely with designers, artists, and fellow engineers to deliver robust, maintainable solutions that have a direct impact on both game quality and studio efficiency.

Key Responsibilities:

Systems Engineering:

  • Develop scalable, data-driven systems within Unreal Engine.
  • Partner with designers to enable rapid iteration via Blueprint, balancing flexibility and performance.
  • Analyze and optimize systems to meet performance benchmarks across all targeted platforms.
  • Produce clean, well-documented, and maintainable C++ code adhering to team standards.

Tools Engineering:

  • Create editor extensions, plugins, and custom tools within Unreal Editor to support art, design, and production processes.
  • Design and maintain asset management, validation, and automation tools to boost team efficiency and content quality.
  • Identify and address workflow bottlenecks, proposing practical solutions.
  • Collaborate with technical artists and leads to enhance the asset pipeline.

About Stellar Entertainment

At Stellar Entertainment, we are at the forefront of game development, leveraging creativity and technology to craft unforgettable experiences. With teams in Guildford and Utrecht, we thrive in collaborative environments that celebrate innovation and quality.

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